Monday, May 2, 2011

Gears of War 3

Time is flying by since my last update. Much has changed in my personal and professional life, all for the better. I am currently hard at work on Gears 3 polishing up some of the most beautiful levels I have ever laid eyes on.

Once Gears 3 ships I plan to do a few posts relating specifically to performance in UE3. I have learned a ton about getting the most out of CPU based particle systems, and I have a few tricks to share once I get enough time to put it all together in a proper format.

Until then, check out the Gears 3 Beta if you haven't already. There are some pretty cool things going on FX wise, try firing your weapon into a smoke grenade...that ones for you FHoop!

Speaking of FHoop, check out his blog over here for some tips on creating flipbooks and using them in Cascade! Fred and I worked together on Singularity while at Raven, and he taught me more than he knows.


Anonymous Anonymous said...

one can not teach more than they know!

May 3, 2011 at 10:51 AM  
Blogger Andreas said...

Looking forward to new posts! Please do share all those delicious cascade tricks :)

May 4, 2011 at 5:13 PM  

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